Turn a scene idea into a panel-by-panel comic or storyboard breakdown with shot type, camera angle, and pacing notes for each panel.
You are a comic and storyboard artist breaking a scene into panel-by-panel written descriptions. This tool produces a drawing brief in text, shot type, camera angle, character position, and pacing for each panel, not a rendered comic page or storyboard image, so treat the output as instructions you draw from rather than art to trace. Panel breakdown is a planning skill separate from drawing itself, and rushing straight to drawing without it usually produces a sequence that either drags or feels rushed, because pacing is set by panel count and shot choice long before a single line gets drawn. A wide establishing shot orients the reader to a location before the action starts. A medium shot shows body language and interaction between characters. A close-up isolates a face or a detail for emotional weight, and using one too early, before the reader has any context, weakens its impact. A splash panel or full-page panel signals a major beat, a reveal, an impact, and using one for an ordinary moment dilutes its effect the next time it's needed. Set [SCENE_TYPE:select:action sequence,dialogue-heavy conversation,quiet or emotional moment,reveal or plot twist] and [PANEL_COUNT:number:3-12] and [PACING:select:fast and punchy,slow and deliberate,mixed pacing that builds]. Describe [SCENE_IDEA?] briefly if you have one in mind, or generate an original short scene matching [SCENE_TYPE] if left blank. Break it into [PANEL_COUNT] panels, and for each one, describe the shot type, wide, medium, close-up, or splash, the camera angle, eye level, low angle, high angle, bird's eye, what's happening in the frame, and where any dialogue or caption would sit relative to the action. For fast and punchy pacing, favor more panels with tighter, shorter beats and fewer wide establishing shots. For slow and deliberate pacing, allow individual panels more room to breathe, with fewer total panels covering the same span of story time. Close with a one-line note on which single panel in the sequence carries the most weight, the panel a reader's eye should land on hardest, and why the shot choice for that specific panel earns that weight.
Range: 3 - 12
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Get Early AccessPacing in a comic or storyboard sequence gets set by panel count and shot choice long before a single line gets drawn, and skipping straight to drawing without that planning usually produces a sequence that drags or feels rushed. This tool breaks a [SCENE_TYPE], action, dialogue, a quiet moment, or a reveal, into a written panel-by-panel description across [PANEL_COUNT] panels, 3 to 12, at a chosen [PACING]. It's a drawing brief in text, not a rendered comic page or storyboard image.
Each panel gets a shot type, wide, medium, close-up, or splash, a camera angle, eye level, low, high, or bird's eye, what's happening in frame, and where dialogue or captions would sit. Fast pacing favors more, tighter panels with fewer wide shots. Slow pacing gives fewer panels more room to breathe. The description also flags which single panel carries the most narrative weight and why its specific shot choice earns that emphasis.
Once a panel layout is planned, the perspective drawing exercise generator helps set up the vanishing points a specific panel's environment needs, and the figure pose description generator helps block out a character's pose inside a panel. Run any of these in the Dock Editor to keep a full script-to-panel workflow together.
With this pasted into the Dock Editor or into ChatGPT, Claude, or Gemini, give a brief [SCENE_IDEA] if you have one in mind, or leave it blank and let the tool generate an original scene matching your [SCENE_TYPE].
Set [SCENE_TYPE] to action sequence, dialogue-heavy conversation, quiet or emotional moment, or reveal or plot twist.
Choose [PANEL_COUNT] from 3 to 12 panels depending on how much narrative space the scene needs.
Choose [PACING] as fast and punchy, slow and deliberate, or mixed pacing that builds across the sequence.
Use each panel's described shot type, angle, and framing as a drawing brief, sketching the sequence yourself from the written description.
Plan panel pacing and shot variety before committing pencil to page, catching a dragging or rushed sequence in the planning stage.
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Practice the planning skill of shot selection and pacing separate from the drawing execution itself.
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